This is a collection of 20 High Dynamic Range textures of real studio light sources. It includes softboxes, LEDs, dishes and more.
All in both .hdr and .exr formats, for use in any 3d package, with any render engine that supports texture-based lighting or light sources.
With this collection you can get those accurate reflections and shadows, just as if you are working with different rigs in a real studio! This pack is also compatible with LeoMoon LightStudio.
Exposure Node Group
Blender currently does not have an exposure slider for materials. That's why we have included Exposure Node Group for you to use.
How to use
- Import HDR or EXR file as emission texture
- Use exposure and intensity to fine tune the light
Any 3D application with HDR support